Indie Game Publishing
We Buy
Indie Games
We acquire PC games from experienced indie developers — so you have the freedom to make your next one. No obligations. No creative strings. Just the runway to keep building the games you care about.
// we work with teams who have already shipped a PC game on Steam
The Process
How It Works
Simple and transparent. We're straightforward people who respect your work and your time.
We Find You
We actively look for strong indie PC games on Steam using data and our industry network. If your game catches our eye, we reach out.
We Talk
No pitch theatre. Just an honest conversation about your game, what you've built, and whether an acquisition makes sense for you.
We Acquire
If there's a fit, we make a clear and fair offer to acquire your game. The terms are straightforward. You know exactly what you're agreeing to.
You Build
You walk away with real money and the freedom to make your next game — on your own terms, without the pressure of needing your last one to keep paying the bills.
The Team
We Actually
Get It
We're not a fund chasing returns. We're a team of people who genuinely love games and care about the people who make them. We've spent careers inside the industry — building studios, launching titles, analysing markets, and backing developers. We know how hard it is to ship a game, and we know what it means to finally have breathing room to make another one.
// Team pedigree includes
Oliver Kern
Former CMO at Jagex and CCO at Lockwood Publishing. Angel investor in games with a strong marketing and advertising background.
Karl Kontus
Founder of Video Game Insights, acquired by Sensor Tower. Former Senior Growth Manager at 2K. Knows the PC games market inside out.
Ricardo Flores Santos
Extensive background in indie publishing and developer support, including senior roles at Nine66 and Savvy Games Group.
Kadri Harma
Co-founder of GameFounders and GoBeyond Capital. Investment partner at Sisu Game Ventures. 100+ investments in game companies worldwide.
FAQ
Got
Questions
The things developers usually ask us. If yours isn't here, just get in touch.
Get In Touch
Let's Have
A Chat.
If you've shipped a PC game on Steam and want to explore what an acquisition could look like — or just want to understand more about what we do — drop us a message. No pressure, no obligation.
- At least one self-published PC game on Steam
- An experienced team — not a first-time release
- Open to a conversation about what's next
- Wants the freedom to keep making games
// MESSAGE SENT
Got It
Thanks for reaching out. We'll be in touch soon. In the meantime — keep building.