How It Works Team FAQ Get In Touch
FIREHORSE

Indie Game Publisher

Your Game
Deserves More

Great games get buried every day — not because they aren't good, but because they never found their audience. We find hidden gems and give them the marketing muscle they've been missing — while you keep doing what you do best: making games.

// you keep your game · we grow it together · revenue shared

The Process

How It Works

Simple and transparent. We're straightforward people who respect your work and your time.

01

We Spot Potential

We hunt for hidden gems — great games that deserve a bigger audience than they've found so far. Spotted yourself in that description? Reach out.

02

We Talk

An honest conversation about your game, where it's at, and what's holding it back. No pressure, no pitch theatre — just two sides figuring out if there's a fit.

03

We Partner Up

We become your publisher and guarantee the income you're already making — so your downside is protected from day one. Then we get to work growing the game.

04

We Grow It Together

We put our marketing and publishing expertise behind your game, and we share the revenue 50/50 after marketing costs. You keep your game. We grow the upside together.

The Team

We Actually
Get It

We're not a fund chasing returns. We're a team of people who genuinely love games and care about the people who make them. We've spent careers inside the industry — running marketing at major studios, launching titles, analysing markets, and backing developers. We know exactly why great games get overlooked, and we know how to fix it.

// Team pedigree includes

Jagex Lockwood Publishing 2K Games Sensor Tower Savvy Games Group GameFounders Sisu Game Ventures GoBeyond Capital

Oliver Kern

Former CMO at Jagex and CCO at Lockwood Publishing. Angel investor in games with a strong marketing and advertising background.

Karl Kontus

Founder of Video Game Insights, acquired by Sensor Tower. Former Senior Growth Manager at 2K. Knows the PC games market inside out.

Ricardo Flores Santos

Extensive background in indie publishing and developer support, including senior roles at Nine66 and Savvy Games Group.

Kadri Harma

Co-founder of GameFounders and GoBeyond Capital. Investment partner at Sisu Game Ventures. 100+ investments in game companies worldwide.

FAQ

Got
Questions

The things developers usually ask us. If yours isn't here, just get in touch.

We become the publisher for your game and guarantee the income you're currently making from it. Then we put our marketing and publishing expertise behind it to grow the audience. Any revenue beyond your guarantee is shared 50/50 after marketing costs.
Yes. It stays your game. We're your publishing partner, not a buyer. Our job is to help more people discover and play what you've built — not to take it off your hands.
We guarantee what your game is already earning, so your downside is protected from day one. If our marketing grows the game — which is the whole point — you earn more on top through the revenue share. You don't take on the risk; we do.
Hidden gems — PC games on Steam that are genuinely good but haven't found the audience they deserve. We're genre-agnostic. What matters is quality, potential, and a game that more people should be playing.
Please do. We actively look for hidden gems, but we can't find everything. If you think your game deserves a bigger audience, we'd love to hear from you. Use the contact form below.
That's up to you and what the game needs. Some developers want to keep updating their game while we handle the marketing; others are ready to focus on their next project. We're flexible and we'll find an arrangement that works for both sides.

Get In Touch

Let's Have
A Chat.

Think your game deserves a bigger audience? Want to understand how a publishing partnership could work for you? Drop us a message. No pressure, no obligation — just a conversation.

  • A PC game already live on Steam
  • A genuinely good game that deserves more players
  • Open to a publishing partnership
  • Wants marketing muscle without giving up the game

// MESSAGE SENT

Got It

Thanks for reaching out. We'll be in touch soon. In the meantime — keep building.